“Stage” is a small library for making simple games with CircuitPython. It lets you display graphics in three ways: as a grid of tiles, as sprites, and as text. Because of its simplicity it is limited to 16×16 images in 16 colors, but that is enough for making games. It is included by default on both PyGamer and PyBadge.
The library consists of two modules. The stage module contains all the functions and classes you will need for loading and manipulating the graphics on the screen, while the ugame module initializes the screen and gives you access to buttons and sound. Different CircuitPython boards will all use the same stage module, but will have different ugame modules built-in, because of the differences in what buttons and joysticks they have and how they need to be initialized. The very first board for which this library was originally written was called “µGame”, hence the name of the module.
Grab your new PyGamer or PyBadge and try this out!
8-6-2021 (August 6, 2021) is the Snakiest day of the year and it’s also this year’s CircuitPython Day! The day highlights all things CircuitPython and Python on Hardware. See you there!
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.