What is known about the Panic Playdate to date by @design_jem on @Medium #Gaming
Josh McGrath documents on Medium a compendium of information on Panic’s announced Playdate handheld game system.
…(Playdate) a completely brand new video game platform designed and developed (even the operating system) by Panic, and backed by a coterie of indie game darlings … I have been scouring every source I can find (Twitter, podcasts, Edge Magazine’s fantastic profile) for any tidbit of information about this strange yellow device. … Panic worked on the project in secret for four years, revealing virtually nothing about it until now … As this information is scattered, I have put together a roundup of all the bits and bobs of information I could find. Just the facts, as it were — with a smattering of editorializing where appropriate.
The article is broken into two sections: the first is a list of facts about Playdate, the second is a more in-depth analysis of the technical side of Playdate based on SDK notes Panic released. Just a sample:
Storage amount is unclear, but it will be gigs-worth and solid state. I have been wondering if the OS supports swap memory, but have not found any statements about this one way or the other yet. Edit: Greg Maletic of Panic tells me the storage size is 2 GB.
Most games will run at 30 FPS, though in some cases the OS UI will run at 50 FPS.
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