Back to the Future: Part III: a color fix patch on Sega Genesis #Gaming #Vintage #Sega @greg_p_kennedy
greg-kennedy.com posts about the Sega Genesis / Megadrive game Back to the Future III and how it shipped with a bad bug:
An exchange on Twitter led me into a trap that consumed a week of my time – the Sega Genesis / Mega Drive version of Back to the Future: Part III shipped with a bug that caused completely wrong colors to display. Evidently the programmer(s) were confused about the proper format of color data on the Genesis. While color values should be stored in two bytes as 0000bbb0 ggg0rrr0, this game instead uses the incorrect format 00000bbb 0ggg0rrr – all values shifted right by one bit. The end result is that the game displays at half brightness, and lower contrast.
He produced a disassembly that was quite revealing. The game doesn’t have a lot of code re-use, it was apparently written in isolated stages and then combined together at the end. Functions for palette fades and “cutscene” display are duplicated in each segment. Finding palette setting code wasn’t too difficult once a palette were found.
With that fixed, I regenerated the checksum and wrote a new ROM, then used LunarIPS to make an IPS patch for distributing the fix.
The last step was to port the changes to the EU version of the game. Fortunately, the data is the same, and a Perl script with find-replace made locating the offsets easy. A new IPS patch, a README file, and we’re ready to ship.
You can read the details and download the patch on the post here.
We are angry, frustrated, and in pain because of the violence and murder of Black people by the police because of racism. We are in the fight AGAINST RACISM. George Floyd was murdered, his life stolen. The Adafruit teams have specific actions we’ve done, are doing, and will do together as a company and culture. We are asking the Adafruit community to get involved and share what you are doing. The Adafruit teams will not settle for a hash tag, a Tweet, or an icon change. We will work on real change, and that requires real action and real work together. That is what we will do each day, each month, each year – we will hold ourselves accountable and publish our collective efforts, partnerships, activism, donations, openly and publicly. Our blog and social media platforms will be utilized in actionable ways. Join us and the anti-racist efforts working to end police brutality, reform the criminal justice system, and dismantle the many other forms of systemic racism at work in this country, read more @ adafruit.com/blacklivesmatter
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.