The first “real” version of the game is now available. You can grab the required code.py, spritesheet bmp, and map.csv files from the files section here on the io page. There is a quick video demo in the description (below).
The game currently features 1 map with 3 kinds of enemies: Boots, Flip Flops, and Converse All Stars. Each of them move at a unique speed and/or direction. There are also 3ish obstacles that Blinka can’t move on which make the game a bit more challenging by limiting the players lateral movement. They are a newspaper bin, a transit ticket kiosk, and a vendor stand with an umbrella topper, which technically counts as a 4th type of obstacle.
There are 2 types of building graphics to make top and bottom, “foreground” and “background” sections and 2 colors of doors, though only the green one is hooked up at the moment.
Eink, E-paper, Think Ink – Collin shares six segments pondering the unusual low-power display technology that somehow still seems a bit sci-fi – http://adafruit.com/thinkink
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.