The tribute to this game in the new Code the Classics Volume 1 book (available from hsmag.cc/VTTzPH) is called Infinite Bunner, and works in much the same way, except you control a bunny. All this hopping got us thinking about a controller. Our initial idea was that since the animals jump, so should the controller.
The accelerometer can detect freefall, so it shouldn’t be too hard to convert those into button presses. However, it turns out that computer-controlled frogs and rabbits can jump much, much faster than humans can, and we really struggled to get a working game mechanic, so we compromised a little and worked with ‘flicks’.
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