Deepfakes are getting very close to usability in movies and TV. How close? Here’s a report from the Verge:
The deepfakes you’ve probably seen to date may look impressive on your phone, but their flaws would be much more apparent on a larger screen. As an example, Disney’s researchers note that the maximum-resolution videos they could create from popular open-source deepfake model DeepFakeLab were just 256 x 256 pixels in size. By comparison, their model can produce video with a 1024 x 1024 resolution — a sizable increase.
Apart from this, the functionality of Disney’s deepfake model is fairly conventional: it’s able to swap the appearances of two individuals while maintaining the target’s facial expressions. If you watch the video, though, note how technically constrained the output seems to be. It only produces deepfakes of well-lit individuals looking more or less straight at the camera. Challenging angles and lighting are still not on the agenda for this tech.
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