The key idea here is the lightweight nature of the training data, which is what allows the robot to perform all this parallel training on the fly. A more traditional approach might store the xyz-coordinates of the entire pathway of the opponent’s movements, not just their overarching direction. While it may seem counterintuitive that less is more, it’s worth remembering again Sadigh’s theory on human interaction. We, too, only model the people around us in broad strokes, rather than calculating their exact coordinates.
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