Cloud Gardens: The Beauty of Decay in a Gardening-Sim Platformer #ArtTuesday
If it feels a bit like we’re in the middle of a slow motion apocalypse, you’re not alone. It can sometimes seem as if a lot of the required elements for a post-apocalyptic are in place, but we don’t have the aesthetic quite down yet. But along comes Cloud Gardens, a game that manages to be both a first-class gardening-sim platformer and a meditative visual exploration of natural plants taking over destroyed urban environments. Here’s more from Aaron Down:
So let’s talk about Cloud Gardens’s audiovisual construction. The game draws on Brutalist influences to inform elements of its design. The term ‘Brutalism’ itself stems from the French ‘béton brut’, meaning ‘raw concrete’. Hallmarked by its blocky appearance, this Post-Second World War architectural style is assimilated seamlessly into the isometric levels found within the game. The contrast between these oftentimes monolithic concrete obelisks and the free-flowing plants that grow to envelope them makes for a gorgeous juxtaposition.
On a more historical note, there is a deeper contrast to be made. Le Corbusier, the man who pioneered Brutalism during the early 20th Century, believed that a house was simply “a machine for living in”. Brutalist construction in Post-War Europe served to suture the deep wounds suffered by its landscape during the war through strictly pragmatic design. As such seeing these husks — the scars of war — in these post-apocalyptic landscapes so beautifully overgrown and full of life makes for a sort of temporally-cathartic experience. But there’s so much more variety to the game’s visual element than just concrete.
Adafruit publishes a wide range of writing and video content, including interviews and reporting on the maker market and the wider technology world. Our standards page is intended as a guide to best practices that Adafruit uses, as well as an outline of the ethical standards Adafruit aspires to. While Adafruit is not an independent journalistic institution, Adafruit strives to be a fair, informative, and positive voice within the community – check it out here: adafruit.com/editorialstandards
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
Have an amazing project to share? The Electronics Show and Tell is every Wednesday at 7pm ET! To join, head over to YouTube and check out the show’s live chat – we’ll post the link there.