The genre of play by mail (PBM) games originated with postal chess, where opponents would mail moves back and forth over months of play. By the 1960s a tradition of PBM wargames had started, spurred largely by the release in 1959 of the board game Diplomacy. Requiring exactly seven dedicated players, and released at a time when board games were still frowned upon as a hobby for adults, the game was a natural fit for the asynchronous, private, and distributed mode of play offered by PBM, where players could think about each turn for as long as they liked and weren’t limited to their local area when searching for opponents. In a growing network of fanzines, Diplomacy fans in the 1960s listed their addresses and advertised upcoming games they wanted to run, or announced their availability for games run by others.
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.