Code your own Zelda-like game on Raspberry Pi #Python #RaspberryPi @Raspberry_Pi @wireframemag
Inn the classic game The Legend of Zelda (1986), Nintendo created an adventure with a level of freedom not seen in its earlier games. The hero Link was able to head off in any direction, slashing enemies with a sword and uncovering secrets dotted around the fantastical world of Hyrule.
The original game’s success speaks for itself, with an ongoing string of much-loved sequels and spin-offs, while the series, as a whole, has left a lasting impact on game design.
For our Pygame Zero remake, we’re going to focus on the original NES version’s top-down gameplay. We’ll create a map made of blocks that will scroll around as Link explores, and we’ll also add some enemies he can dispatch with his trusty sword.
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Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
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