Big Head Sculpture: Projection Mapping Art Project
We absolutely love this fantastic project from design student Gabriel Gibbon up on instructables. Our only concern is how many “don’t let this go to your head” jokes Gabriel likely had to endure during the build.
The fusion of 3D physical models and 2D digital images create sculptures and artworks that blend and overlap the digital space and the physical world. Digital designs, renders, models and videos can be brought into the real world through projection. This project showed how real-life objects or people can be scanned into digital models, manipulated through computer programs like Blender and Solidworks and then recreated in the physical world through digital fabrication techniques such as laser cutting and 3D printing but most importantly at any scale. A head that can fit in the palm of your hand or a head that can take up an entire room. When these sculptures are projected back onto, they blend virtual space and reality seamlessly.
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