Things just got way more interesting for the Analogue Pocket. Gizmodo explains how Eric Lewis developed the unofficial Sega Genesis/Mega Drive MiSTer core for the Analogue Pocket is available. Beware, it’s in its early alpha stage and could be buggy.
There was never any debate over whether or not the Analogue Pocket would be able to play games besides the handheld consoles supported natively through its cartridge slot and adapters (including the Game Boy, Game Boy Advance, Sega Game Gear, and more). The Analogue Pocket was engineered from the start with an additional FPGA allowing developers to transform the handheld into many other consoles, including machines from the 16-bit era. Just last week, we reported that the Analogue Pocket was finally able to play Super Nintendo games, but now it’s the Sega Genesis’ turn.
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