Porting Doom just got easier with doomgeneric #Gaming #Software
doomgeneric is a project to make porting Doom easier. Of course Doom is already portable, but with doomgeneric it is possible with just a few functions. The work is under a GNU General Public License v2.0.
To try it you will need a WAD file (game data). If you don’t own the game, shareware version is freely available (doom1.wad).
Sound is much harder to implement! If you need sound, take a look at SDL port. It fully supports sound and music! Where to start? Define FEATURE_SOUND, assign DG_sound_module and DG_music_module.
Ported platforms at present include Windows, X11, SDL, and Soso. Just look at doomgeneric_win.c or doomgeneric_xlib.c.
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