Ray tracing in video games is a process that renders realistic light in real-time. Reflections, shadows, beams of light, all have an astonishing, vivid representation in games that can utilize the process. For some games, a great deal of processing power is required for ray tracing. But here is an amazing application of ray tracing on the very light classic DOOM. And it looks amazing. Here’s more from Kotaku:
Announced yesterday on April Fools’ Day, this new visual mod for the original 1993 release of Doom ain’t a joke. Created by modder sultim-t, this mod adds real-time path tracing to the PrBoom source port of Doom. It currently supports the first three episodes of the classic shooter and dramatically changes the way Doom looks, letting you play the old-timer with incredible, modern lighting.
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Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
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