Ray tracing in video games is a process that renders realistic light in real-time. Reflections, shadows, beams of light, all have an astonishing, vivid representation in games that can utilize the process. For some games, a great deal of processing power is required for ray tracing. But here is an amazing application of ray tracing on the very light classic DOOM. And it looks amazing. Here’s more from Kotaku:
Announced yesterday on April Fools’ Day, this new visual mod for the original 1993 release of Doom ain’t a joke. Created by modder sultim-t, this mod adds real-time path tracing to the PrBoom source port of Doom. It currently supports the first three episodes of the classic shooter and dramatically changes the way Doom looks, letting you play the old-timer with incredible, modern lighting.
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