A New (Old) Approach for 21st-Century Kids Using Computers: Chronological Order – notes

A New (Old) Approach for 21st-Century Kids Using Computers: Chronological Order

Posted this on the social networks and got a good response, so getting this on a blog post so I csn revisit it with notes over time … As our kiddo grows older, we’re embarking on a journey together, exploring the evolution of computing—starting from the very beginning and experiencing each stage in chronological order 🖥️ 🧸.

A New (Old) Approach for 21st-Century Kids Using Computers: Chronological Order

Our adventure begins by retrofitting a 1998 Little Tikes/IBM Young Explorer™ Learning Computer to house early computers, giving her a hands-on way to interact with these machines.

Young explorer.

For some systems, we might rely on emulators, but we’re aiming to acquire, build, rebuild, or borrow as many original devices as possible.

A New (Old) Approach for 21st-Century Kids Using Computers: Chronological Order

The goal is to explore some of the hardware itself, showing how it all worked before computing transformed into sealed black rectangles that are mostly used for shopping or paying for subscription services. And we’ll likely use a Raspberry Pi for many of these systems, depending on what’s feasible for real hardware and emulation. Here’s the planned OS “Playlist” so far…

  • DEC PDP-11 (1970)
  • Altair 8800 (1975)
  • Apple I (1976)
  • TRS-80 Micro Computer System (1977)
  • Commodore PET (1977)
  • Apple II (1977)
  • Atari 400/800 (1979)
  • Commodore VIC-20 (1980)
  • BBC Micro (1981)
  • IBM PC (1981)
  • Commodore 64 (1982)
  • Sinclair ZX Spectrum (1982)
  • Apple Lisa (1983)
  • Apple Macintosh (1984)
  • Tandy 1000 (1984)
  • Amiga 500 (1987)
  • IBM AS/400 (1988)
  • NeXT Computer (1990)
  • Sun SPARCstation 10 (1992)
  • BeOS (1995)
  • Apple iMac G3 (1998)
  • Silicon Graphics O² (1996)

Others?

It of course would be great to have a video-game-collection-style selection menu of all the OSes, we’ll see what we can do – this could be a neat book, a way to teach computing in classes, or something for computer museums to have.

This project is inspired by Andy Baio’s approach of guiding his son through the chronological history of video games. You can read more about his journey here & video. I’m also a fan of Shampoooty and the retro toy style art they’re making.


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