The project, called WHAM, is built on Microsoft’s Muse AI model, which learned how to play and generate Quake II based on a single level’s worth of gameplay data. Using just one week of training, Muse figured out how to recreate the game’s visuals, environments, and basic combat mechanics.
In my very brief research testing, the experience was a bit hallucinatory. Doorways would suddenly disappear and enemies would appear as apparitions phasing in an out of resolution. But, it is still wild that this exists so readily to play.
A keyboard and a mouse are great tools for navigating your computer, but they require you to stay near your computer. In this project, you can build a wireless BLE controller with common shortcuts programmed for controlling your streaming apps and yes it can even play Doom!
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Python for Microcontrollers – Adafruit Daily — Python on Microcontrollers Newsletter: A New Arduino MicroPython Package Manager, How-Tos and Much More! #CircuitPython #Python #micropython @ThePSF @Raspberry_Pi
EYE on NPI – Adafruit Daily — EYE on NPI Maxim’s Himalaya uSLIC Step-Down Power Module #EyeOnNPI @maximintegrated @digikey